REVIEW · PHOENIX GHOST TOURS
Central Phoenix Screamix Ghost Tour
Ghost stories make old Phoenix feel new. The Central Phoenix Screamix Ghost Tour combines downtown history with hands-on ghost hunting, taking you past hotels, theaters, churches, and former Prohibition-era haunts. I like the personal touch of a family-owned company, and I like that you do more than listen: you can try an EMF detector, spirit box, and dowsing rods yourself.
The $45 price is fair for a two-hour guided walk with seven stops and equipment included. Guides such as Ryan and Jimbo are praised for strong storytelling and good crowd energy. The main consideration is the pace and walking requirement. You need moderate physical fitness, and this is an outdoor evening activity that may be canceled in poor weather.
Key points to know before you book

- Seven downtown Phoenix stops: The route links the Hotel San Carlos, Westward Ho, Orpheum Theater, and other historic locations.
- Hands-on ghost equipment: You can use an EMF detector, spirit box, and dowsing rods during the tour.
- Guides shape the experience: Ryan is praised for his history and easy manner, while Jimbo brings theatrical storytelling and humor.
- Small group size: The tour allows a maximum of 20 people, enough for group energy without becoming a large crowd.
- A useful solo outing: Participation is encouraged, so solo visitors can join the activities without feeling pushed to the side.
- A walking tour with real history: The supernatural stories are paired with Phoenix architecture, fires, former businesses, and old civic sites.
Starting at Chase Tower in central Phoenix

The tour begins at Chase Tower, at 241 North Central Avenue, and returns to the same meeting point. That round-trip setup is useful because you do not need to arrange a second pickup or figure out where the route ends.
The experience lasts about two hours. Seven stops fit into that time, with most visits lasting between 15 and 20 minutes. That gives you enough time for a story, some questions, and a bit of ghost-hunting activity without lingering so long that the walk loses momentum.
You receive a mobile ticket, and the tour is conducted in English. The maximum group size is 20 people. That is a good limit for an activity involving small devices and group participation. You should be able to hear the guide and get a chance to handle the equipment, though the exact amount of personal use will depend on the group.
The route is in central Phoenix, near public transportation. You should wear comfortable shoes and be ready to walk outdoors. The operator asks for a moderate level of physical fitness, so this is not the right choice if you need a seated tour or have trouble walking for two hours.
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Hotel San Carlos and the woman who never checked out

The first stop is the Hotel San Carlos, one of Phoenix’s best-known haunted addresses. The central story concerns a woman who checked in but never checked out, a simple setup that gives the evening an immediate supernatural hook.
This stop works well at the beginning because the setting is a hotel, a place built around arrivals, departures, and people passing through. The story turns that familiar idea into something unsettling. Your guide also uses the site to introduce the way the tour works, mixing local history with ghost reports and interactive tools.
You should expect about 15 minutes here. That is enough for the main story and a short investigation, but not a full historical lecture. If you prefer a tour packed with long architectural explanations, the format may feel quick. If you like a brisk walk with a clear story at each stop, the timing should suit you.
Westward Ho and the Lady in Red

The second stop is Westward Ho, a historic hotel linked with famous politicians and the ghostly Lady in Red. This stop adds a different tone from the Hotel San Carlos. Instead of focusing only on an unexplained disappearance, it connects the building to public figures and the social life of earlier Phoenix.
The Lady in Red gives the guide a strong character to work with. You can expect the story to focus on who she is said to be, why she remains associated with the building, and what makes this location part of Phoenix’s haunted lore.
The visit lasts about 20 minutes, one of the longer stops. That extra time matters because the guide can explain the building’s past before shifting into the ghost story. It is also a good point for questions and equipment use.
The A. E. England Building and its young resident ghost

The A. E. England Building brings an unusual piece of history to the route. It once served as a car dealership and repair shop, a reminder that old downtown buildings often had practical working lives before becoming cultural or civic spaces.
The ghost story here centers on a young boy said to remain in the building. That contrast between an old commercial workplace and a child spirit gives this stop a different mood from the hotel stories.
You spend about 15 minutes here. The shorter visit keeps the tour moving, but it may leave you wanting more details about the building’s changing uses. I like this stop because it does not rely only on a standard haunted-house setting. The former dealership gives you a clearer sense of how downtown Phoenix changed over time.
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The Security Building at 234 North Central Avenue
At 234 North Central Avenue, the tour visits the Security Building, described as a Prohibition-era center for bootleggers and scandal. The name sounds respectable. The building’s past, at least in the tour’s telling, is anything but quiet.
This is a strong stop for anyone who enjoys the overlap between crime stories and ghost stories. Prohibition brings secret deals, hidden liquor, and questionable characters into the picture. The supernatural element then extends that sense of secrecy into the present.
The tour spends about 20 minutes here. That gives the guide room to explain the building’s past and then use the equipment. The halls are said to echo with whispers from Phoenix’s past, so this is one of the places where the atmosphere matters as much as the story.
The route is still a walking tour, not an indoor investigation with long periods in one room. Keep your expectations realistic. You are getting a guided introduction to several sites, not a private overnight paranormal session.
Monroe Street Abbey and the fire that changed it

Monroe Street Abbey was once the First Baptist Church, a 1929 landmark later turned into a haunting ruin after a major fire. The story here is less about one named ghost and more about a damaged place that carries the memory of its former congregation.
This stop lasts about 10 minutes, the shortest visit on the route. That makes sense for a location where the guide may focus on the church’s history, the fire, and the idea that voices or echoes remain among the ashes.
The short timing also means you should not expect a long investigation. Instead, treat this as a striking visual and historical pause between the longer stops. Ruins can be powerful without much equipment, especially when you understand what the building once was.
Phoenix Municipal Court and its former morgue

The Phoenix Municipal Court adds a darker chapter. The location once served as a morgue, and the tour explores the spirits said to linger there.
This stop lasts about 20 minutes, allowing time for the guide to explain the site and bring out the ghost-hunting tools. The setting is also a useful reminder that haunted stories often grow from places tied to death, grief, and difficult work.
Some people may find this stop more unsettling than the hotel stories. If you prefer a lighter evening with spooky fun but little serious subject matter, keep that in mind. The tour does not appear to present itself as a horror attraction with jump scares. Its mood comes from historical events, old buildings, and the possibility of paranormal activity.
The Orpheum Theater, the evening’s likely highlight

The final major stop is the Orpheum Theater, an iconic Phoenix venue with its own ghosts. Several details make this a likely favorite: the building has a strong identity, the theater setting is naturally dramatic, and the guide can connect performance spaces with stories of lingering spirits.
The tour spends about 20 minutes here. That is enough time to hear about the Orpheum’s past and investigate with the group. The theater was singled out as a favorite stop, which makes sense even if you remain skeptical. A historic theater gives you more atmosphere than a plain sidewalk or modern office building.
The Orpheum also fits Jimbo’s style particularly well. His approach is described as theatrical, funny, and full of dramatic detail. If he is leading your tour, this may be where his storytelling feels most at home. Ryan is also praised for making the history and ghost stories easy to follow, so the quality of the evening depends partly on which guide is scheduled.
What the ghost-hunting equipment adds
The tour includes an EMF detector, spirit box, and dowsing rods. These tools do not prove that a ghost is present, and the experience does not need to settle that question to be entertaining.
What they do is give you a role. Instead of walking behind a guide while listening to a story, you can participate in the investigation. Dowsing rods are especially memorable for first-time users because they respond to movement in ways that invite debate. You may interpret that movement as paranormal, physical, or simply uncertain. The activity is part of the fun.
The equipment also helps a mixed group enjoy the same tour. A believer can take the investigation seriously, while a skeptic can test the tools and discuss what happened. The guides encourage personal ghost stories and group engagement, so you are not expected to remain silent throughout the walk.
An iPad with photographs has also been used to support the storytelling. Visual material can help you understand how a building looked in the past or picture an event that is difficult to imagine from the street.
Guide style, group mood, and solo visits
The guides are a major part of this experience. Ryan is praised for his Phoenix history, good humor, and ability to keep the walk moving. Jimbo is described as energetic, theatrical, and especially strong at mixing jokes, local stories, and ghost lore.
That difference matters. This is not a self-guided audio walk where the stops speak for themselves. Your guide sets the pace and determines how much time goes to history, personal stories, equipment, or humor.
The tour suits solo visitors because engagement is encouraged. You should be able to join the group activities without feeling like an outsider. It also works for families, although the darker stories at the morgue and former church may be better suited to older children.
The maximum of 20 people keeps the group manageable. Still, this is a social activity. You may be asked to share a story, handle equipment, or respond to a guide’s questions. If you want a quiet private walk, this probably is not your best choice.
Is $45 a good value?
At $45 per person, the tour costs more than a basic free walking route but includes a live English-speaking guide, seven stops, and ghost-hunting equipment. You are also paying for the guide’s preparation and storytelling, not just the distance walked.
I consider the price reasonable if you enjoy both local history and paranormal entertainment. The route covers two hours, and the stops are varied enough to avoid repeating the same hotel ghost story seven times. You get former hotels, a car dealership, a Prohibition-era building, a burned church, a morgue, and a theater.
The value is weaker if you mainly want access inside historic buildings. The information provided describes a downtown walking experience, and admission to each stop is free. You should think of the price as payment for the guided route, stories, equipment, and group activity rather than entry tickets.
The tour is often booked about eight days ahead. That is useful planning information. If you have a fixed evening in Phoenix, booking around a week in advance is sensible.
Practical details that affect your evening
You need to arrive at Chase Tower, 241 North Central Avenue. The activity ends back at the same meeting point, which makes dinner or another downtown plan easier to organize afterward.
The tour is offered in English and uses mobile tickets. Service animals are allowed, and the route is near public transportation. The operator asks you to accept the normal risks of a walking tour, including trips, falls, or injuries.
Free cancellation is available when you cancel at least 24 hours before the start time. Changes or cancellations inside that window are not accepted for a refund. The tour requires good weather and a minimum number of participants. If weather or numbers cause cancellation, you are offered another date or experience, or a full refund.
Bring comfortable walking shoes and a phone with your ticket ready. Since the tour is outdoors and weather dependent, check the forecast before you leave. Phoenix evenings can feel very different from daytime, so a light extra layer may be useful, though the tour details do not specify a dress requirement.
Who will enjoy the Screamix Ghost Tour?
I would choose this tour if you want an evening activity that combines stories, walking, and participation. It is especially suited to:
- Solo visitors who want an organized social outing
- Families with children who enjoy spooky stories
- Couples looking for a different downtown night
- Phoenix newcomers who want local history with entertainment
- Skeptics willing to try ghost-hunting tools
- Paranormal fans who enjoy comparing evidence and stories
I would hesitate if you dislike walking, need a fully indoor activity, or want a serious academic history tour. The stories are meant to entertain, and the ghost equipment adds a playful side. You should also be comfortable with material connected to death, fires, old scandals, and alleged hauntings.
Should you book the Central Phoenix Screamix Ghost Tour?
Book it if you want a lively two-hour introduction to old downtown Phoenix rather than a polished haunted attraction. The best parts are the variety of locations, the hands-on equipment, and the guides’ personal storytelling. The Orpheum Theater, Hotel San Carlos, and Security Building sound especially strong, while Monroe Street Abbey provides a shorter but memorable historical pause.
The $45 cost is justified for a small-group walk with a live guide and included equipment. Plan ahead by about a week, wear good shoes, and keep your expectations practical. You may not leave convinced that every reading came from a spirit, but you should leave knowing more about central Phoenix and having shared a memorable night with the group.
FAQ
Where does the Central Phoenix Screamix Ghost Tour begin?
The tour begins at Chase Tower, located at 241 N Central Ave, Phoenix, Arizona 85004.
Where does the tour end?
The activity ends back at the meeting point at Chase Tower.
How long does the ghost tour last?
The tour lasts approximately two hours.
How much does the tour cost?
The price is $45 per person.
What language is the tour offered in?
The tour is offered in English with an in-person English-speaking guide.
What ghost-hunting equipment is included?
The tour includes an EMF detector, spirit box, and dowsing rods.
How many people can join the tour?
The maximum group size is 20 people.
Is the tour suitable for people who use public transportation or service animals?
The tour is near public transportation, and service animals are allowed.
What is the cancellation policy?
You can cancel at least 24 hours before the start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not accepted for a refund. Poor weather or failure to meet the minimum number of participants may lead to a different date, another experience, or a full refund.
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