REVIEW · USA GHOST TOURS
Minneapolis Ghost Bus Tour
Minneapolis has more than music and mills. This three-hour evening tour links the city’s haunted stories with real places, from Minneapolis City Hall and Mill Ruins Park to First Avenue and the Foshay Tower. I like the comfortable coach format and the broad route, which lets you cover far more ground than a walking ghost tour.
I also like that the guide treats the evening as a history lesson as much as a ghost hunt. One especially good touch is the chance for participants to share their own paranormal experiences. The main drawback is that the tour moves through many stops in a single evening, so some visits are brief and mostly story-based rather than extended explorations.
Key points to know before booking

- Eleven stops in about three hours: You see a wide slice of Minneapolis, including downtown, the riverfront, Uptown, and the University of Minnesota area.
- A coach keeps the night easy: You ride between locations and step off for short visits, a useful setup in cool or wet weather.
- History comes before cheap scares: Stories include Harry Hayward, the Mill Ruins, Prince’s First Avenue, and Minneapolis theater lore.
- The Foshay Tower gets the longest stop: Plan on about 30 minutes at one of the city’s most recognizable buildings.
- The tour starts and ends at the W Minneapolis: The meeting point is at the Foshay, 821 S Marquette Avenue, with a 7:00 pm start.
- Small enough for audience participation: The maximum group size is 30, and the guide encourages people to share paranormal experiences.
What this Minneapolis ghost tour is really like

The tour begins outside the W Minneapolis, housed in the Foshay Tower at 821 S Marquette Avenue. The 7:00 pm departure gives you the right atmosphere without forcing you into a very late night. As darkness settles, the city’s office towers, old industrial remains, theaters, and university buildings take on a different mood.
You spend much of the evening on a coach, then get out at selected sites. This matters because Minneapolis is spread across several districts. A walking tour could focus on one small area, but this route reaches downtown, the Mississippi River, First Avenue, and the University of Minnesota.
The experience depends heavily on the guide. The guide presents historical background, ghost stories, and local characters, then gives you room to respond. The strongest praise for the tour centers on the guide’s command of Minneapolis history and the way she lets people contribute their own paranormal stories. That interactive style should appeal to you if you prefer conversation over a scripted scare show.
The group limit is 30 people. That is not an intimate private tour, but it is still small enough for a guide to keep the group together and invite comments. The coach also saves your legs, though you should expect to walk short distances at the stops.
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City Hall and the Minneapolis Institute of Art
The first stop is Minneapolis City Hall, with about 15 minutes to hear its ghost story. The building’s large clock tower and formal civic design give the tale an appropriately serious setting. The story centers on a former janitor who met a tragic end and is said to remain in the hallways, where footsteps can be heard late at night.
This stop sets the tone well. You are not just hearing about an anonymous haunted house. You are connecting a supernatural story to a working civic building with a visible place in the city. The short visit means you should expect an explanation from outside or nearby, not a long interior investigation.
The Minneapolis Institute of Art follows, also for about 15 minutes. The story here involves staff members who have reported apparitions wandering the galleries after closing. Art museums already feel different after dark, and the contrast between quiet halls, old objects, and ghost stories gives this stop a strong atmospheric edge.
Do not expect access to closed galleries simply because the story involves them. The value is in the setting and the guide’s account of reported encounters. If you want long periods inside each building, this tour may feel rushed.
The Van Dusen Mansion and Harry Hayward

The Van Dusen Mansion gets roughly 20 minutes. The information available for this stop is brief, with the same staff-apparition description associated with the Minneapolis Institute of Art, so you should expect the guide to fill in the mansion’s place in the city’s haunted tradition rather than rely on a long list of supplied details.
The mansion adds a more traditional haunted-house setting to the route. After civic buildings and museum halls, an old residence changes the mood. You get a stop that suggests private lives, old rooms, and personal tragedy rather than institutional ghost stories.
At Eli’s Food & Cocktails, the tour turns toward one of Minneapolis’s most notorious criminal figures. The question is simple: who was Harry Hayward, and why did newspapers and the murder trial give him the nickname Minneapolis Svengali?
You spend only about 10 minutes here, so the guide will need to keep the story focused. That brevity may be a plus if you like a brisk evening, but anyone hoping for a full true-crime lecture will want more time. The stop shows how this tour mixes paranormal claims with crime, personalities, and documented city history.
Mill Ruins Park and the Mississippi River

Mill Ruins Park receives about 20 minutes, making it one of the more substantial stops. The remains of Minneapolis’s old milling district provide a dramatic setting, especially after sunset. The ghost story concerns mill workers whose spirits are said to linger among the crumbling industrial remains.
This is one of the route’s best pairings of place and story. The ruins already carry a sense of danger and loss, so the supernatural material grows out of the site rather than feeling pasted onto it. You can listen to the guide while looking at the physical traces of the city’s industrial past.
The stop also gives the evening some variety. You are not confined to polished downtown interiors or entertainment venues. Instead, you see a rougher part of Minneapolis and hear about workers whose lives were tied to the mills.
The schedule allows 20 minutes here. That is enough for a focused account and a short look around, but not an extended nighttime walk through the river district. Stay with the group and follow the guide’s instructions, since the tour is built around organized stops rather than free wandering.
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Thirty minutes at the Foshay Tower

The Foshay Tower is both the meeting point and the longest stop, at about 30 minutes. The tower’s ghost story involves its creator, who is said to roam the building and whisper about unfinished dreams.
That longer pause makes sense. The Foshay is central to the tour’s identity, and beginning or ending near such a recognizable building gives the evening a clear anchor. You also get more time here than at most other locations, so the guide can spend longer on the tower’s story and its connection to Minneapolis ambition.
The Foshay is especially useful for first-time visitors because it places the ghost stories inside the city’s architectural story. You are not hearing a random haunting in isolation. You are hearing about a building tied to one person’s plans, public image, and legacy.
Keep your expectations realistic. A 30-minute stop does not mean every area of the tower is open for independent exploration. The tour includes a guided haunted-history presentation, not a separate tower admission or a paranormal investigation with equipment.
The Washington Avenue Bridge and First Avenue

The coach continues to the Washington Avenue Bridge for about 15 minutes. The information provided connects the same Foshay creator story to this stop, so the guide may use the bridge as part of the wider route’s supernatural and city-history narrative.
The bridge stop gives you a change of scale. After buildings and ruins, you are out in an open crossing with views and a more exposed night setting. The short timing suggests that this is mainly a storytelling stop rather than a long walk.
First Avenue and the 7th St Entry receive another 15 minutes. The venue is famous for its connection to Prince and Purple Rain, but the tour focuses on a reported female apparition, often described as wearing a green army jacket and appearing in the women’s restroom.
This stop works well for anyone who likes Minneapolis music history along with ghost stories. First Avenue is not presented only as a haunted site. It is also part of the city’s cultural identity, which gives the tale a stronger local connection.
The visit is short, and the restroom detail means the guide may explain the story more fully than you can personally investigate. You should also remember that First Avenue is an active music venue. The tour’s ability to access spaces may depend on what is open at the time.
The Guthrie Theater and Saint Anthony Main

At the Guthrie Theater, you get about 10 minutes to hear about Minneapolis’s best-known theatrical haunting. The story asks which usher keeps coming to work even after death.
The theater setting is a natural fit for a ghost tour. The idea of a staff member continuing an ordinary work routine after death has a quiet, unsettling quality. It is less about a sudden scare and more about a familiar figure who never quite left.
The short stop is enough for the basic story but not a full theater visit. If you want to see a production, you would need a separate ticket and a different schedule. This tour uses the Guthrie as a haunted-history location, not as a performance outing.
Saint Anthony Main follows along the Mississippi River, with about 15 minutes allotted. The historic district’s river setting brings the evening back outdoors. The stories here involve whispers of the past and spirits connected to the area.
This stop adds atmosphere rather than a single famous character. The river, old streets, and evening darkness give the guide room to talk about the area’s past while you stand in the setting itself. It is another point where the physical surroundings matter as much as the ghost claim.
Northrop Auditorium and the final ride back

The final listed stop is Northrop Auditorium, which is rumored to be the most haunted building on the University of Minnesota campus. You get about 15 minutes to hear why the building has that reputation.
Ending at a university landmark broadens the tour again. You have moved from downtown civic buildings to industrial ruins, a music venue, a theater, and now a major campus building. The route gives you a sense of how ghost stories can attach themselves to many different parts of a city.
The activity ends back at the W Minneapolis. That return is useful because you do not need to arrange a second pickup point late at night. The entire evening, including coach travel and stops, runs about three hours.
Is $59 a fair price?
The cost is $59 per person. I consider that reasonable if you value the combination of transportation, a guide, and a broad route through Minneapolis. You are paying for access to eleven locations in one evening, with no need to plan your own route or find your way between distant neighborhoods.
The value is less clear if you want a serious paranormal investigation. Food and drinks are not included, and admission tickets at the stops are listed as free. In practical terms, your $59 mainly covers the guided presentation, coach transportation, organization, and the chance to hear connected stories from an expert guide.
The group maximum of 30 helps. You are not paying for a private experience, but the size should allow the guide to keep the evening moving while still hearing from participants. The tour’s strongest point is the combination of local history and audience interaction, not fancy extras.
You may also want to plan a meal before or after the tour. Eli’s Food & Cocktails is a stop, but food and drinks are not part of the price. Do not assume that stopping there means you will have time for dinner.
Who will enjoy this evening?
I would recommend the tour to you if you enjoy local history, old buildings, true crime, music lore, and ghost stories in equal measure. You do not need to believe in ghosts to get something from the evening. The city background gives the tour value even if you treat the supernatural material as folklore.
It also suits first-time visitors who want an unusual overview of Minneapolis after dark. You will not get a standard sightseeing circuit, but you will see several major areas and hear stories tied to recognizable places.
Families and mixed-age groups may appreciate the coach format and short stops, though the ghost and murder material may not suit very young children. The supplied information says most people can participate, but it does not provide detailed accessibility information, so you should confirm specific needs before booking.
You may want a different experience if you prefer long walks, private tours, or time to explore each building independently. The schedule is tightly packed, and the emphasis is on storytelling from the guide rather than hands-on investigation.
Free cancellation is available up to 24 hours before the 7:00 pm start. Changes or cancellations made inside that window are not accepted for a refund, so keep the cutoff in mind.
Should you book the Minneapolis Ghost Bus Tour?
Book it if you want a social, story-driven evening that connects Minneapolis history with reported hauntings. The guide’s local background and willingness to let participants share paranormal experiences are the strongest reasons to go.
I would skip it if you want guaranteed ghost sightings, long visits inside every location, or a meal included. For $59, though, the coach ride, eleven-stop route, and mix of civic history, crime, music, theater, and folklore make this a practical way to see a darker side of Minneapolis without spending the night on foot.
FAQ
Where does the Minneapolis Ghost Bus Tour start?
The tour starts at the W Minneapolis, located at 821 S Marquette Avenue in Minneapolis, Minnesota.
What time does the tour begin?
The tour starts at 7:00 pm.
How long does the tour last?
The experience lasts approximately three hours.
Where does the tour finish?
The tour ends back at the starting point, the W Minneapolis.
Is food or drink included?
No. Food and drinks are not included in the tour price.
How far in advance can I cancel for a full refund?
You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours in advance are not accepted for a refund.
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