REVIEW · SAVANNAH GHOST TOURS
Amazing Scavenger Hunt: Getting Paranormal in the Peach State
Ghost stories make Savannah’s streets feel different. This self-guided hunt turns a walk through the old city into a phone-based game, sending you to burial grounds, historic squares, old inns, and landmark buildings while you solve clues and collect points. I like the freedom to start anytime between 7:00 AM and 10:00 PM, and I like that up to 10 people can play together. The main drawback is that the app is essential, and one customer had trouble getting the hunt to work at all.
I also like the flexible pace. You can treat this as a competitive challenge, a casual family walk, or a spooky nighttime outing with your phone flashlight. The $12.31 price is modest for two hours of activity, but remember that food, transportation, attraction admission, and a guide are not included.
Key things to know before you go

- Seven historic Savannah stops: The route includes the Olde Pink House, Wright Square, Colonial Park Cemetery, the Pirates’ House, Andrew Low House Museum, Savannah Theatre, and Madison Square.
- A private game for your group: Only your party participates, with space for up to 10 players.
- Three player roles: Each person can choose to be the Braniac, Photographer, or Mapper, giving everyone a job during the hunt.
- A flexible two-hour outing: You can start at any point during the listed hours and move at your own pace.
- Photos become souvenirs: The app gives each player photo challenges and digital copies of the pictures.
- A phone is your guide: You need the Let’s Roam app, a charged smartphone, and a power bank if your battery is unreliable.
How the Savannah ghost hunt works
You begin at 20 E Broad Street and finish back at the same meeting point. The activity is self-guided, so there is no tour leader waiting to gather your group or explain the next step. Instead, the Let’s Roam app supplies the map, riddles, photo challenges, points, and leaderboard.
That setup changes the mood. You are not standing behind a guide listening to a prepared talk. You are walking, reading clues, taking pictures, and deciding how much attention to give the stories around you. I like that independence, especially in Savannah, where a short walk can lead you toward another square, church, historic building, or restaurant worth a look.
Each player gets an individual role. The Braniac focuses on solving clues, the Photographer handles picture challenges, and the Mapper helps with navigation. For a family or group of friends, this is useful because it gives everyone something to do. Nobody needs to stand around while one person controls the phone.
The hunt is designed to take about two hours. You can compete against other players around the country through the leaderboard, or ignore the competitive side and simply use the game to organize your walk. A previous participant enjoyed being able to move at their own pace and stop for other sights along the way. That is probably the best way to approach it.
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Olde Pink House: a graceful opening stop

The Olde Pink House starts the route with one of Savannah’s most recognizable historic buildings. Its name alone fits the theme, but the appeal is not only supernatural. The building gives you a chance to see the polished architectural side of the city before the route turns toward cemeteries and darker stories.
Expect the app to place a clue or photo task here rather than a full interior tour. Attraction fees are not included, so do not assume that the hunt provides entry to the building or any other paid site. You can enjoy the exterior as part of the walk, then focus on your assigned challenge.
This first stop also gives your group time to learn how the game works. If you are playing with children or older family members, use it to test the app, check the map, and make sure everyone understands their role before moving on.
Wright Square: Savannah’s public rooms

Wright Square is one of Savannah’s protected historic squares, and it brings the city’s planned urban design into the game. These squares are not just patches of grass between streets. They help you understand how the old city is arranged, with monuments, trees, paths, and historic buildings creating a walkable series of outdoor rooms.
The ghost theme may encourage you to look for the eerie side of the square, but the practical value is seeing how Savannah’s public spaces connect. A clue here can feel less like a stop on a bus tour and more like a reason to examine details you might otherwise pass.
Because the route is self-guided, your group controls the timing. You can solve the riddle quickly, take the required photo, and continue, or pause to look around. The game does not force you to maintain a guide’s schedule.
Colonial Park Cemetery: the strongest spooky setting
Colonial Park Cemetery is likely to be the most atmospheric stop on the route. A burial ground naturally adds weight to a ghost hunt, and its connection to Savannah’s past gives the supernatural theme a real setting rather than a staged attraction.
This is also where respectful behavior matters most. Keep voices reasonable, stay within permitted areas, and remember that a cemetery is a historic site and a place of remembrance, not simply a backdrop for a contest. The app may ask you to complete a photo challenge, but you can do that without treating the grounds carelessly.
The route information highlights Savannah’s Revolutionary War and Civil War connections, along with the city’s reputation as one of the most haunted places in the United States. Colonial Park Cemetery helps connect those broad stories to a specific location. You are not only chasing points. You are walking through a place where the city’s past feels close at hand.
Nighttime adds a different mood, but it also requires more care. If you choose an evening start, bring a phone flashlight, wear comfortable shoes, and check the weather before leaving. The listed operating hours run until 10:00 PM, though the activity remains self-guided and dependent on access to the route.
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The Pirates’ House: old Savannah with a darker edge

The Pirates’ House adds a change of pace after the cemetery. The name brings adventure and mystery into the hunt, while the building connects the route to Savannah’s old maritime character. The stop gives the photo and riddle challenges a more story-driven setting.
Again, the activity does not include food, drinks, or attraction fees. If you want to eat or explore a paid interior, plan that separately and allow extra time. The hunt’s two-hour estimate is for the game itself, not for a meal or a series of extended visits.
I would treat this stop as a chance to keep the group moving while still looking closely at the historic surroundings. The game works best when you allow some room for curiosity. If the app sends you past a building or street that catches your eye, you can pause without asking permission from a guide.
Andrew Low House Museum: mansion architecture and ghost lore

The Andrew Low House Museum brings in Savannah’s grand residential architecture. This is the daytime-friendly part of the route, especially for anyone who likes historic homes more than dark tales. You can look at the exterior and surrounding streets as part of the hunt, but museum admission is not included.
This stop shows why the experience can work for mixed groups. One person may be interested in ghosts, another in architecture, and another in taking photos. The individual roles help combine those interests into one activity.
If you prefer less fright, daytime is the better choice. The route description specifically points to daytime as a way to enjoy the historic mansions without making the experience too hair-raising. At night, the same streets may feel more dramatic, but you will need to rely more heavily on your phone and remain alert to weather and visibility.
Savannah Theatre and Madison Square: a strong finish
The Historic Savannah Theatre adds a performance venue to the route, giving the hunt another type of landmark to explore. It breaks up the cemetery and mansion stops with a place tied to entertainment and public life. The app’s challenge may prompt you to study the building, solve a clue, or take a team photo.
Madison Square closes the listed route with another protected historic square. It is a fitting final stop because it returns you to Savannah’s open public spaces after the enclosed feeling of buildings and the solemn setting of the cemetery.
You then return to 20 E Broad Street. The finish is not a separate attraction or staffed debrief. Your group can check its score, compare photos, and see how it ranks on the leaderboard. Digital copies of the adventure pictures remain available as souvenirs, which is a nice benefit at this price.
What $12.31 buys you
At $12.31 per person, the hunt offers an inexpensive way to structure a Savannah walk. You receive access to the app, maps, riddles, photo challenges, player roles, digital photos, leaderboard features, and support by phone, email, or chat. For a group of friends or a family, the cost is easy to share across a two-hour outing.
The value depends on how you use it. If you want a traditional ghost tour with a person telling stories, this is not the same product. There is no tour guide, private transportation, food, or included entry to attractions. You are paying for a game and route, not a fully hosted sightseeing tour.
The price also makes the experience useful as a low-cost add-on to a Savannah visit. You can schedule it around other plans and stop for your own meal or sightseeing. Just leave enough time if you want to enter any museum or historic building, since those visits are outside the hunt.
Daytime or nighttime?
Daytime is the practical choice for first-time players, families with younger children, or anyone mainly interested in architecture and history. You will have better light for photos, and the route should feel more like a city walk with ghost stories added.
Nighttime is the more theatrical option. Savannah’s squares, cemetery, and old buildings can feel considerably more mysterious after dark, and the instructions suggest using your phone flashlight to find clues. Still, the hunt does not include an escort, so your group needs to manage its own comfort and safety.
The activity does not set a minimum age, but children should be able to walk for around two hours and take part in phone-based challenges. A moderate level of physical fitness is recommended. Comfortable shoes are important, and weather-appropriate clothing is not optional in Savannah.
The app is the main strength and risk
The phone-based format keeps the hunt flexible. You can start when you want, move at your own pace, and replay the experience with different people. Photo challenges also make the route more social than a simple list of historic addresses.
The downside is equally clear: if the app fails, much of the experience disappears. One customer reported that the paranormal hunt did not work and that customer service could not get it running, requiring a switch to another hunt. That issue appears to be an isolated problem in the small amount of feedback available, but it is still worth planning for.
Before leaving, download the app using the booking instructions, confirm your hunt, and fully charge your phone. Bring a power bank if you have one. Keep phone, email, or chat support details handy in case something goes wrong.
Who will enjoy this most?
I would recommend this to groups that enjoy light competition, self-guided sightseeing, and taking pictures together. It is especially suited to friends, older families, couples traveling with relatives, and groups of up to 10 people who want a shared activity without committing to a fixed tour time.
It is also a good choice if you have already seen Savannah’s main streets and want a new reason to walk them. The game adds structure without taking away your freedom to stop for other sights.
I would think twice if you want detailed historical storytelling from a local guide, guaranteed app performance, or included access to historic interiors. The experience is a walking game first, with history and ghost lore woven into the route.
Should you book the Savannah Ghost Adventure Hunt?
Book it if you like making your own way, want a modestly priced group activity, and enjoy the idea of turning Savannah’s old streets into a competition. The seven-stop route covers several of the city’s most atmospheric settings, and the digital photos give you something to keep afterward.
Skip it if you need a hosted tour or have no interest in using your phone throughout the outing. For the best chance of a smooth experience, charge your device, download the app before you arrive, wear good shoes, check the weather, and choose daytime or nighttime based on your group’s comfort.
At $12.31, it is a reasonable gamble for a flexible two-hour walk. Just remember that you are buying the game, not a guide-led ghost tour.
FAQ
How long does the Savannah ghost hunt take?
The activity lasts approximately two hours.
Where does the hunt start?
It starts at 20 E Broad St, Savannah, Georgia 31401.
Where does the activity finish?
The hunt ends back at the meeting point.
What are the listed operating hours?
You can start between 7:00 AM and 10:00 PM, Monday through Sunday.
Is this a guided tour?
No. It is a self-guided private activity, and no tour guide is included.
How many people can play?
Up to 10 people can play together.
Is there a minimum age?
No minimum age is required.
What does each player do?
Each player can select a role: Braniac, Photographer, or Mapper. The app provides individual challenges and tasks.
What do I need to bring?
Bring a fully charged smartphone. A power bank is recommended if your phone battery may not last through the hunt. Comfortable shoes and weather-appropriate clothing are also recommended.
Are attraction fees, food, and transportation included?
No. Private transport, attraction fees, food, and drinks are not included.
Can I cancel for a refund?
No. The activity is non-refundable and cannot be changed after booking.
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