REVIEW · NEW ORLEANS GHOST TOURS
New Orleans: Guided Nighttime Ghost Hunt
Ghost hunting gets hands-on here. This three-hour New Orleans Paranormal Society outing takes you inside two haunted French Quarter buildings, where you handle SLS cameras, REM pods, K2 meters, MEL meters, and spirit boxes. I like the small groups, capped at 13, and the fact that you are not just listening to a guide tell ghost stories. You are part of the investigation.
I also like the mix of old New Orleans history and practical instruction. Guides such as Chris, Robert, and Jen have been praised for keeping the mood respectful, funny, and clear. The main caution is simple: paranormal activity is never guaranteed. One evening may bring a memorable response, while another may be quiet.
What makes this ghost hunt different

- Two indoor investigations: Enter two haunted buildings in the French Quarter, with locations changing from night to night.
- Real equipment in your hands: Try SLS cameras, REM pods, K2 meters, MEL meters, spirit boxes, motion sensors, and other investigation tools.
- Small-group format: With no more than 13 participants, you get a better chance to use the equipment and ask questions.
- Evidence you record yourself: Capture audio, photos, and video instead of simply watching a staged performance.
- Guides who teach as they lead: Chris, Robert, Mac, Jen, and other investigators have been praised for combining history, humor, and careful instruction.
- A three-hour evening plan: Meet at the Ice House Bar inside Hotel Provincial and finish at 700 Chartres Street.
Starting at Hotel Provincial in the French Quarter

Your meeting point is the Ice House Bar at Hotel Provincial. This gives you a clear place to meet before the investigation begins, but allow enough time to find the hotel and get settled. The activity is conducted in English, and your guide leads the group from the starting point through the French Quarter.
The opening matters because this is not a standard haunted walk. Your guide explains how the evening will work, introduces the equipment, and sets expectations before the group enters the investigation sites. Guides have been singled out for making sure everyone understands the gear before using it, which is especially helpful if you have never held an EMF meter or spirit box.
You can expect some basic group coordination here. A small team works better than a large crowd when the goal is to notice sounds, movement, lights, or unusual readings. With a maximum of 13 people, the format should give you a reasonable chance to handle the devices rather than watch one person do everything.
Wear comfortable shoes. You will be out for three hours, and the French Quarter is best handled at an easy walking pace. Bring water and an umbrella. The tour runs in rain unless conditions become hazardous, so a weather check before leaving your hotel is sensible.
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Walking through the French Quarter after dark

The French Quarter is not just a backdrop for this outing. Its old buildings and narrow streets help explain why the tour focuses on specific interiors rather than offering only a general ghost-story walk.
Your guide provides background on the places you visit and the spirits associated with them. That historical layer gives the equipment work a purpose. Instead of pointing a device at random walls, you learn why a location is considered haunted and what kind of activity people hope to investigate there.
Still, this part is not a full architectural tour of New Orleans. The main goal is to reach the investigation sites and work inside them. If you want a broad introduction to the French Quarter, add a daytime city walk or history tour separately. This experience is more specialized.
The evening route finishes at 700 Chartres Street. Exact walking details and the order of the stops can vary, since the two buildings change from night to night. That variation is useful if you return to New Orleans and book the activity again, but it also means you should not reserve it expecting one fixed pair of locations.
Inside two haunted buildings

The heart of the evening is access to two haunted buildings in the French Quarter. The locations vary nightly, so the character of each investigation can change. One site may feel quiet, while another may produce more movement, sounds, or device readings.
The group enters each place with the guide, hears its background, and then works through a series of attempts to detect or communicate with spirits. You may record audio, take photos, and shoot video during the process. The point is participation, not a quick look around a spooky room.
One useful feature is the chance to compare the two locations. If the first stop produces little activity, you are not left with only one attempt. A second building gives the group another setting and another chance to notice something unusual.
That said, a quiet first stop is part of the deal. One participant described the first location as a bust before a much more active second stop. This is an important point for anyone who expects a guaranteed supernatural event. The guide can provide tools and structure, but no one can promise a result.
Some accounts describe responses through spirit boxes, motion sensors, REM pods, EMF meters, and SLS cameras. Others found the activity less dramatic. I would treat every signal as something to observe and discuss, not automatic proof. The fun comes from testing the equipment, comparing impressions, and deciding what you think happened.
Learning the equipment without standing on the sidelines

The gear is the strongest reason to choose this over an ordinary ghost walk. You do not only see a flashlight or a guide’s favorite gadget. You get to handle several types of equipment under supervision.
The tools include:
- SLS cameras, which display stick-figure shapes when the system detects forms or movement.
- REM pods, used to detect changes around the device and provide alerts.
- K2 meters and MEL meters, which register certain environmental readings.
- Spirit boxes, which scan or process radio frequencies as part of attempted communication.
- Motion sensors and related devices, which help the group watch for movement or changes.
The guide explains what each item is meant to do and gives participants a chance to try it. That makes the outing more engaging for people who enjoy practical demonstrations, technology, or group problem-solving.
The best approach is to stay curious but skeptical. Electronic readings can be exciting, but the device itself does not explain what caused the reading. A good guide helps you use the tool properly and keeps the evening from becoming a contest to label every flicker as a ghost.
This is where guide quality matters most. Chris has been praised for clear explanations and an entertaining style. Robert has received strong praise for teaching the equipment and sharing the history of each site. Mac was described as fun and well informed about the field, while Jen has been praised for creating a welcoming evening. Individual guides vary, but the pattern is clear: instruction and personality are central to the experience.
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The mood: spooky, respectful, and often funny

This is not designed as a pure scare attraction. The mood can shift from humorous to serious, especially when the group focuses on a particular spirit or tries to communicate through a device.
Several guides have been praised for showing respect to both participants and the spirits associated with the buildings. That tone matters. A ghost hunt works better when the group is willing to listen and avoid shouting over every sound.
You may also find moments that feel personal. Some participants have attempted to contact deceased relatives through a spirit box, while others have reported seeing shapes on an SLS camera or feeling a physical sensation during an interaction. Those moments can be powerful for the person involved, but you should not book this expecting a private message from someone you have lost.
I like that the outing can work for both believers and skeptics. You can enjoy the stories, test the devices, and make your own judgment. One especially striking account came from an atheist who began the evening doubtful and left persuaded by what happened at the second site. That does not settle the question of ghosts, but it shows how strongly the setting and group investigation can affect you.
Is $64 a fair price?

At $64 per person, this costs more than a basic spoken ghost walk, but the comparison is not quite fair. Your fee includes a guide, access to two indoor locations, and the use of several investigation devices during a three-hour program.
I consider that reasonable value if you want active participation. You are paying for instruction, access, equipment, and time inside the sites, not only for a story-filled stroll through the Quarter.
The value is weaker if you mainly want New Orleans history or a guaranteed scare. Food and drinks are not included, so plan to eat before or after the activity. The evening ends at 700 Chartres Street, giving you a useful French Quarter location for continuing your night, though the tour itself does not provide refreshments.
A current rating of 4.7 out of 5 from 55 ratings suggests a strong track record, especially for the guides and hands-on format. Still, the quiet-night possibility remains real. I would see the price as paying for the process rather than a promised supernatural result.
Who should book this experience?
This is a good fit for you if you:
- Like ghost stories but want more than a guide speaking from the sidewalk.
- Enjoy trying equipment and taking part in group activities.
- Are curious about paranormal methods without needing to believe every result.
- Want a small-group evening in the French Quarter.
- Appreciate guides who mix jokes, local stories, and clear instruction.
- Are comfortable spending three hours on your feet and outdoors between locations.
It may not suit you if you want a quiet historical tour, dislike electronic investigation tools, or need a guaranteed encounter. Children under eight are not suitable, and participants must be 18 or older unless accompanied by an adult. Unaccompanied minors are not allowed.
If you have mobility concerns, call before booking. Restrooms are available nearby and during a break, which is useful during a three-hour evening.
Tips for getting the most from the night

Arrive ready to listen. The best moments may be subtle, and a noisy group can make it hard to notice a sound or understand a device response.
Keep your phone and camera available if the guide permits their use during the investigation. You may be able to record your own audio, photos, or video evidence, but do not let filming distract you from what is happening in the room.
Bring an umbrella even if the forecast looks fair. The tour runs rain or shine except during hazardous weather or circumstances beyond the provider’s control.
Most important, bring realistic expectations. Some groups report strong communication through a spirit box or clear figures on an SLS camera. Other groups get little activity. Both outcomes fit the nature of the activity.
Should you book the New Orleans ghost hunt?

Book it if you want an interactive paranormal evening, not a standard walking tour. The two indoor locations, small group, and wide range of equipment give you much more to do than simply hear a list of local legends.
I would especially recommend it to curious adults, repeat visitors to New Orleans, and anyone who wants to decide for themselves what the devices and locations reveal. If you need a sure ghostly encounter, save your money. If you can enjoy the history, the teamwork, the strange readings, and the possibility of something more, $64 is a fair price for three unusual hours in the French Quarter.
FAQ
Where does the ghost hunt begin?
Meet your guide at the Ice House Bar inside Hotel Provincial in the French Quarter.
Where does the activity finish?
The tour finishes at 700 Chartres Street.
How long does the ghost hunt last?
The activity lasts three hours.
How many haunted buildings will I visit?
You will investigate two haunted buildings. The locations vary from night to night.
What paranormal equipment can I use?
Equipment may include SLS cameras, REM pods, K2 meters, MEL meters, spirit boxes, motion sensors, and other investigation tools.
Is the tour offered in English?
Yes. The live tour guide conducts the activity in English.
What should I bring?
Bring a passport or ID card, comfortable shoes, an umbrella, and water.
Can children join the tour?
Children under eight are not suitable for the activity. Participants must be 18 or older unless accompanied by an adult, and unaccompanied minors are not allowed.
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